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What is the plot?
A mountain kingdom opens the story with its widowed ruler preparing to depart for matters of state, leaving his young daughter, Princess Irene, in the care of her nursemaid, a stout woman named Turnip. While the king rides away, Irene and Turnip take a carriage excursion beyond the palace grounds into the nearby forest. The princess wanders from the path to pick wildflowers, then becomes disoriented and loses her way. A group of malformed, feral creatures--animals twisted and sullen--corner Irene among the undergrowth. Their snarls and circling menace the child until an unfamiliar voice rises in song. A plain, rough-coated boy named Curdie is crouched on a log; his clear, ringing singing frightens the beasts and forces them back into the trees. Curdie introduces himself as the son of a miner and tells Irene the creatures are goblins. He explains that miners and villagers know about goblins living beneath the hills, but the king and the royal household treat such stories as old miners' fables and refuse to believe them. Irene accepts Curdie's help to find her way back to the road, and Turnip escorts the two back to the palace.
The morning after this encounter, Irene discovers a hidden door in her bedchamber that she had never noticed before. Pushing through it, she climbs a narrow stair into a deserted tower room where a faint, ethereal presence appears. The spirit identifies herself as Irene as well--the princess's own great-great-grandmother--and she speaks to the living child. The elder Irene tells the princess that danger will soon come and hands her a length of thread that only Irene can see. She instructs Irene to follow the invisible thread when it moves, because it will lead her to those who need help. The apparition does not depart with a spoken warning beyond the single admonition that Irene must pay attention and be brave.
Meanwhile Curdie accompanies his father, a miner by trade, down into the workings of the mountain. As they walk through the tunnels, a sudden collapse opens beneath Curdie; he falls through a narrow pothole and tumbles into a lower, hidden passage. Regaining his feet in the dark, Curdie moves cautiously and follows a faint, echoing chatter until he stumbles into a vast underground chamber where the goblins have gathered. The cavern is lit by ruddy lamps and hung with ragged banners. At its center the Goblin King and a malign Goblin Queen sit on stone seats and lay out a plan: they intend to flood the mines and drown the humans above by breaching the subterranean waterways. Their stated vengeance rests on ancient resentment; the goblins claim that centuries earlier the human miners forced them to take refuge underground and expelled them from the surface. Around the throne, a small, coddled goblin prince named Froglip preens and demands attention. Froglip is childish and petulant; he declares that he will take the human princess as his bride, thereby forcing the human rulers to accept goblin dominion. Curdie hides from view and listens to the details: tunnels will be undermined, dams will be broken, and the continuous seep and outflow of water will be redirected to the mine shafts beneath the castle.
After the council breaks up Curdie slips away and races back to the upper levels, where he finds his father. He breathlessly reports the goblins' scheming and the planned flooding. His father resolves to go with other miners to investigate the deeper workings and to strengthen the supporting timbers in key galleries. The father intends to reveal the goblin presence and to fortify the tunnels against water. That night, however, Curdie cannot sleep; he worries the goblins may conceal further details. Against his father's wishes he slips back down alone into the tunnels to learn more. Returning to the great cavern he again overhears the goblin leaders. This time he hears Froglip boasting that he will kidnap Princess Irene and insist on marrying her, a marriage that he believes will force the humans to cede authority to the goblin court. As Curdie attempts to withdraw unseen, sentries notice movement. The goblins seize him, bind him with crude ropes, and drag him to a makeshift dungeon carved into the rock where they intend to interrogate him and then discard him.
On that same night the invisible thread in the princess's room begins to move, and Irene--remembering her great-great-grandmother's instruction--follows it. Turnip protests at first but then aids the child as the thread leads them from the palace toward the hills. The glowing line stretches through thickets and over stone until it halts in the mouth of a narrow underground shaft. Irene and Turnip lower themselves into the tunnel and creep toward the goblin cavern. They find Curdie locked in a rock cell by a crude iron gate. Irene moves close and, guided by the thread and by courage, slips the bars and frees Curdie. He is weak from hunger and bruises but coherent. The trio slips back the way they came, lifting stones and ducking goblin patrols until they reach the surface and the safety of the miners' quarters. Curdie relays the fuller account of the goblin conspiracy: the goblin court plans not only a straightforward assault but the sudden release of subterranean waters that will fill the mine shafts and surge upward.
The miners mobilize on Curdie's warning. They begin to shore up critical supports in the tunnels--driving new timbers, building temporary bulkheads, and erecting scaffolds around the shafts that lead toward the castle. They work through a long day and deeper into the night, hauling timber, wedging props into failing rock, and bracing galleries that would carry water from the underground reservoirs. The miners expect that if the goblins break the channels that hold back the water, the supports will arrest the flood and channel it into side galleries. The head of the mining community organizes teams to reinforce every likely point of breach; they plan to divert incoming water into uninhabited galleries to minimize surface damage. Civilians near the mines are alerted to the danger. Many of the villagers and mineworkers prepare emergency ladders and floatation devices, though the royal administration remains uninformed because the king refuses to credit the subterranean threat.
When the goblins strike, they do so by the most clandestine route available: a concealed tunnel that opens within the palace grounds. In the pre-dawn hours, the goblin force emerges beneath the castle and first attacks the outer courtyard. They move quickly and with ferocity, swarming stairways, spilling into antechambers, and cutting off guards who are unprepared for subterranean fighters. The palace garrison scrambles to defend the king's residence but finds its formations broken by the goblins' sudden appearance. The goblins use short knives and clubs and rely on numbers and surprise in the cramped corridors. Curdie, who has rushed to the castle after his escape, stands near the assembled townsfolk and watching soldiers. He assesses how the goblins move and notes their reaction to sound. With no formal military training, he instructs the civilians and the castle guards to synchronize their footfalls and to sing loudly together. He demonstrates the technique--stomping his boots heavily and letting the tune swell--and the people follow his lead. When they stamp the floor and sing in unison, the goblins hesitate, covering their ears and retreating from the vibrations and harmonies that unsettle them. The defenders take advantage of this discomposure to counterattack, driving the goblin force back through corridors and into the cellar levels.
The palace defense turns into a room-to-room struggle as goblins surge and then are repulsed. Soldiers throw garrisons at the invaders in narrow halls; villagers and servants seize improvised weapons--tables, candle stands, and iron tongs--and pile them at choke points. In the grand hall guards form a human chain and push the goblins through the banquet chamber and toward the service passages. Curdie gathers small groups, teaching them when to stomp and when to sing to keep the goblin ranks wavering. Goblin sentries, forced into the open by the coordinated noise, break and run; many tumble down stairways with their feet slipping on spilled wax and strewn rugs. After a sustained push the courtyard and the first floors return to human control. The goblins, sensing defeat inside the castle, retreat rapidly into the undercroft toward their tunnels.
As the goblin host withdraws, they enact a prepared contingency. Those gathered near the underground sluices force open hidden gates and remove blockades holding back the mountain's stored waters. A roar builds as torrents pour through the breached dams. The flood races along the mine channels and toward the castle foundations. Within minutes a pressure wave of dark, cold water bursts into the palace basements and stairwells, sweeping debris and fallen goblins before it. Curdie, standing on the lower battlements with other defenders, watches water surge up through ductwork and stairwells. He quickly calculates the effect of the miners' reinforcement work: if the miners' new supports arrest the flow in the lower passages as intended, the water will be forced back and will rise in the only direction left--upward to the higher levels and toward the castle itself. Realizing this, Curdie shouts warnings and urges immediate evacuation of the upper rooms and the ramparts.
At that moment, among the commotion, Curdie spots Froglip in the mêlée. The goblin prince has seized Princess Irene during the chaos and holds her by the wrist near the castle wall. Froglip drags her toward a fissure in the battlements, intending to carry her back into the goblin tunnels and claim her as his bride as he had boasted. The floodwater, already sweeping through the lower court, hits with renewed force and slams into the castle foundations; the current lifts tables and soldiers and sweeps them outward. The tide of water floods the courtyard and pushes the royal party toward the outer ramparts. Curdie and Turnip are taken by the flow along with Irene and Froglip; they tumble across wet flagstones and are propelled toward the crenellations where the water spills over to the moat. On the edge of the ramparts the current tosses bodies and splintered timber. Froglip tries to drag Irene onto a narrow platform at the parapet to escape, but Curdie reaches the prince as the water washes them about.
A physical contest erupts on the slick masonry: Froglip clutches Irene, attempting to hoist himself and the princess onto the wall, while Curdie plants his feet against the stone and strains to pull her away. Irene braces and grabs Curdie's hand; with coordinated effort she kicks at Froglip and struggles free of his grip. Seeing the palace defenders and the surge of water bearing down, Curdie seizes a moment when Froglip slips on the wet rock and lunges. He pushes forcefully against Froglip's shoulder; the prince loses his balance at the parapet's brink. Froglip topples headfirst over the battlement and falls into the swirling flood below. He is carried by the current into the subterranean outlets and does not resurface. Curdie's shove causes Froglip to fall; Froglip dies as a result of that fall into the torrent. Irene--soaked, shaken, and clinging to Curdie--hangs back on the rampart as rescue hands pull her to safety. Turnip helps haul both children away from the collapsing stonework.
After Froglip's fall, the goblins lose coordination and the main flow of their assault breaks as their leadership collapses. The water, having been partially released, begins to find its natural outflow. The miners below maintain their supports and open auxiliary channels to receive most of the flood, which prevents a complete inundation of the surface. The water level on the ramparts recedes incrementally over the course of several hours. Soldiers and townspeople salvage the wounded and retrieve bodies from the shallows near the moat; some injured miners are carried from the tunnels and tended in the courtyard. The king, returning at midday upon hearing distant rumour, finds his castle soaked and many of his servants shaken but most of the populace alive. He learns from eyewitnesses--Curdie, Turnip, the miners' captain--what occurred beneath the mountain and that a goblin faction attempted to drown the human population and crown a goblin prince by uniting his line with the royal family. He discovers that his daughter, whom he had left under the care of Turnip, nearly suffered abduction but was rescued through the combined actions of a miner's son and civic volunteers.
In the final scenes the water has ebbed from the castle's ramparts and the damaged sections of wall are cordoned. Curdie stands before the repaired parapet with Irene and Turnip nearby; the princess is dry at last and grips the thread her great-great-grandmother gave her, which now lies slack. The miners and townsfolk gather in the courtyard and slowly lift their voices in song, first tentative and then with rising confidence. The singers stamp their feet in the rhythm Curdie taught them earlier, and they perform the same coordinated stamping and singing that drove the goblins away in battle. The king addresses the assembly briefly, accepting the reality of the subterranean threat and acknowledging the courage of the miners and the boy who saved his daughter. He promises to work with the mining community to keep the tunnels secure. The assembled people then sing with renewed vigor, and the film closes on this communal celebration: Irene beside Curdie, Turnip smiling, the miners grouped by their tools, and townsfolk dancing on the courtyard stones as the sky clears above the mountain. The final visual notes show the castle intact, the waters drained from the moats, and the figure of Froglip absent from the landscape, his attempt at marriage and rule ended by his fall from the battlements.
What is the ending?
At the end of The Lost Princess (2025), Alec and Hana confront the castle's haunted legacy and the intertwined fates of their ancestors. Their love and courage help protect the castle's heritage, resolving the centuries-old conflict tied to the lost Princedom of Amnaty. Alec embraces his destiny, and Hana remains as the castle's caretaker, preserving its history and spirit.
The ending unfolds as follows:
Alec, having undergone a transformative Ayahuasca vision, arrives at the haunted Moroccan castle where he meets Hana and her father Nassim, the castle's caretaker. Hana reveals the tragic history of her mother's forced marriage and forbidden love with a Saudi prince, a story deeply connected to the castle's legacy and a treasured sword that symbolizes the lost Princedom of Amnaty.
As Alec and Hana grow closer, their relationship mirrors the past star-crossed lovers' tale. Alec's visions allow him to experience the terror and pain of the Spanish invasion centuries ago, witnessing the suffering inflicted on the castle's inhabitants. These visions deepen his resolve to protect the castle and its history.
In the climactic scenes, Alec and Hana uncover dangerous truths about the castle's past and the spirits that haunt it. Nassim's ability to communicate with these spirits helps guide them. Together, Alec and Hana confront the lingering curses and threats tied to the castle's legacy.
The final moments show Alec fully embracing his newfound destiny, having sacrificed his former life to save the castle. Hana remains as the guardian of the castle, committed to preserving its history and the memory of the lost Princedom. Their love, both present and ancestral, becomes the key to healing the wounds of the past and securing the castle's future.
Thus, the main characters' fates are:
- Alec: Transformed from a billionaire businessman into a protector of the castle's legacy, embracing his spiritual and ancestral destiny.
- Hana: The castle's caretaker who continues to honor and safeguard its history and spirits.
- Nassim: The spiritual link between the living and the castle's ghosts, aiding in resolving the castle's haunted past.
The ending ties together themes of love, legacy, and redemption through the characters' journeys and the mystical history of the castle.
Is there a post-credit scene?
The movie The Lost Princess (2025) does not have any publicly documented post-credits scene. Available sources, including IMDb and detailed movie breakdowns, do not mention or describe any post-credits or mid-credits scenes for this film.
The film, directed by Hicham Hajji, centers on a billionaire who discovers his true destiny after finding a haunted castle and fighting to protect its legacy, but no additional scenes after the credits have been reported or highlighted in reviews or summaries.
If you are looking for extra scenes or teasers, it appears The Lost Princess does not include such content in its credits sequence.
What triggers Alec's journey to the haunted castle?
Alec's journey to the haunted castle is triggered by an Ayahuasca vision. This vision transports him to a vivid experience of war and ancestral ties, leading him to discover the castle and its history.
Who does Alec meet at the castle?
At the castle, Alec meets Hana, a captivating woman whose family history is deeply entangled with the castle's tragic past. He also meets Nassim, Hana's father, who is the caretaker of the castle.
What is the significance of the castle's history in the story?
The castle's history involves a tale of a Saudi Prince and his Moroccan-born Princess wife, along with a forbidden love story and a child born out of adultery. The castle is haunted by spirits and holds a treasured sword that is key to understanding its past and people.
How does Alec's relationship with Hana evolve?
Alec's relationship with Hana evolves as he learns more about her family's history and the castle's past. Their love story becomes a central element in saving the castle and its legacy. However, some viewers feel that their romance is rushed at the beginning.
What role does Nassim play in the story?
Nassim, Hana's father, is the caretaker of the castle and plays a crucial role in connecting Alec with the castle's history and spirits. He helps Alec understand the significance of the castle and its inhabitants.
Is this family friendly?
The movie The Lost Princess (2025) is rated TV-MA and carries a content rating of 16+ in Russia, indicating it is not specifically family-friendly or intended for young children. It contains mild violence and gore, mild profanity, mild alcohol/drug use, and mild frightening or intense scenes. There is no sex or nudity in the film.
Potentially objectionable or upsetting aspects for children or sensitive viewers include:
- Mild violent scenes, including references to a bloody battle.
- Mild frightening or intense moments related to the haunted castle and supernatural elements.
- Mild use of profanity and depiction of alcohol and drug use (including an Ayahuasca vision).
- Themes involving forced marriage and forbidden love, which may be emotionally heavy or sensitive.
Overall, the film's content and themes suggest it is more suitable for mature audiences rather than children or those sensitive to mild violence, supernatural elements, and adult themes.