What is the plot?

Gwen becomes panicked when she can't find her friends.

The fear dissipates quickly after the group reunites.

As they search for a light, Gwen saves Nautique from a falling rock.

Kameko tells the group how Gwen is the bravest and strongest of the Mermicornos according to her father's stories.

Gwen allows the new attention to get to her head.

Gwen shares made-up stories of her bravery that seemingly fool everyone except Astra.

In reality, Gwen has been terrified ever since she arrived during the Starfall.

The group arrives at a ghost town, where they will need to use a certain light to find a trail to Ika Inkblot.

After a quick search, the group decides to turn in for the night leaving Gwen with first watch.

While taking first watch, Gwen reflects on her past actions.

Gwen suddenly becomes terrified of what she assumes is a ghost.

Gwen abandons her friends to hide in a cave.

Gwen remembers how she met two cruel eels after arriving at the ocean.

The eels prey on Gwen's vulnerability and desperation to not be alone.

The eels essentially force her to join their group.

Terrified of being alone, Gwen decides to help the eels with their stealing of food and other items from innocent sea creatures.

They reach a ghost town.

He causes the group to fail the first test.

They were supposed to repeat the water sprites' motions but Nautique interpreted it as directions for escape.

Upon the second test, they must choose a path: one that is dark and one that is bright.

Nautique believes the light path is correct.

Kameko believes it to be the dark path.

The group splits with Nautique and Squishella taking the bright path and Astra, Gwen, and Kameko taking the dark path.

Both groups realize the paths are incorrect.

What is the ending?

The episode ends with the Mermicornos escaping the ghost town by creating a hole in the ceiling to return to where they started, having technically escaped the kelp forest and retrieved the night light despite being unable to leave through normal means.

EXPANDED NARRATIVE

The episode begins with Gwen experiencing panic when she cannot locate her friends. This fear quickly subsides once the group reunites. As they search for a light source, Gwen saves Nautique from a falling rock. Kameko responds to this act of heroism by telling the group about Gwen's reputation according to her father's stories, describing Gwen as the bravest and strongest of all the Mermicornos. Gwen allows this newfound attention to affect her judgment and confidence.

During the first watch shift, Gwen reflects on her past actions. She suddenly becomes terrified, believing she has encountered a ghost. Overcome by fear, she abandons her friends and hides in a cave. While in hiding, Gwen remembers how she first met two cruel eels after arriving at the ocean. These eels preyed on her vulnerability and desperation to avoid being alone, essentially forcing her to join their group. Terrified of solitude, Gwen agreed to help the eels steal food and other items from innocent sea creatures. This partnership continued until they reached a ghost town.

The group faces a series of tests. During the first test, they are supposed to repeat the water sprites' motions, but Nautique misinterprets the instructions as directions for escape, causing the group to fail. This reveals that Nautique is responsible for the group's failure on this initial challenge.

For the second test, the group must choose between two paths: one dark and one bright. Nautique believes the bright path is correct, while Kameko believes the dark path is the right choice. The group splits, with Nautique and Squishella taking the bright path while Astra, Gwen, and Kameko take the dark path. Both groups discover that their chosen paths are incorrect.

The third test requires the group to dance their way across a dangerous field of hot springs. Nautique recognizes a pattern in the hot air currents. While dancing across the field, the group discovers Nautique's creative force, which allows him to harness fire powers. After successfully passing this test, they find themselves still unable to leave the ghost town through conventional means.

The group creates a hole in the ceiling and escapes through it, returning to where they started. By doing so, they technically escape the kelp forest and retrieve the night light. Gwen survives the ordeal and remains with the group. Nautique, despite his earlier misinterpretation of the first test, discovers his fire powers and contributes to the group's survival. Kameko and Squishella both make it through the tests alive. Astra also survives and completes the journey with the rest of the group.

Is there a post-credit scene?

No, there is no post-credits scene in Mermicorno: Starfall, season 1, episode 3 "Ghost Town." The episode concludes with the Mermicornos escaping the kelp forest through a hole in the ceiling after passing the tests, having retrieved the night light, as detailed in the full recap. YouTube uploads of the official full episode and fan sites confirm the story ends there without additional credits content specific to this installment.

What is the shocking surprise revealed about Gwen's past in Ghost Town?

What is the shocking surprise revealed about Gwen's past in Ghost Town?

How do the Mermicornos first discover the eerie Ghost Town?

How do the Mermicornos first discover the eerie Ghost Town?

What specific revelation connects Gwen's past and present in the Ghost Town?

What specific revelation connects Gwen's past and present in the Ghost Town?

What role does Gwen play during the events in the Ghost Town?

What role does Gwen play during the events in the Ghost Town?

Who accompanies the Mermicornos into the Ghost Town and what happens to them there?

Who accompanies the Mermicornos into the Ghost Town and what happens to them there?

Is this family friendly?

Yes, Mermicorno: Starfall Season 1 Episode 3 "Ghost Town" (2025) is family-friendly, designed as a fun adventure-comedy for school-aged kids.

Potentially objectionable or upsetting aspects for children or sensitive viewers include: - Eerie ghost town setting with ghostly appearances and haunted ambiance, which may feel mildly unsettling. - Shocking revelation about a character's past, potentially evoking brief emotional surprise.